![]() Ghost of Tsushima takes place in 13th century Japan, when a Mongolian army has invaded the titular island. The rest of the time, it’s yet another open-world action game. The two sides of the game feel constantly at odds. Open-world games are big and busy, and those elements - the gigantic battles, the sprawling map, the copious sidequests, the repetitive mission structure - drown out what makes Ghost feel special. The problem is that it so often isn’t quiet. Ghost doesn’t hit the same highs as its cinematic inspirations, but it apes their themes and style in a way that at least feels unique for a video game. ![]() When things click, it’s amazing Ghost is a beautiful game, one full of focused, contemplative moments, from tense, one-on-one sword duels to peaceful retreats to compose haiku under a tree. ![]() ![]() Think of it as Assassin’s Creed by way of Akira Kurosawa. The latest PS4 game from developer Sucker Punch is an attempt to merge the structure of a conventional open-world game with the setting of a classic samurai film. Ghost of Tsushima is at its best when it’s quiet. ![]()
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